SNAKE AND LADDER
WEB GAME PROTOTYPE



AIM
The aim of this project was to create an interactive prototype of a snake and ladder game to assist visualise how the game's interface feels from start to finish. This project was part of my first-year university project, in which I had to design the game's interface and then implement it in JAVA.

FEATURES
The requirement for this project was to add two new features to the existing ones (snakes and ladders). The added feature includes a stick that may be used to scare the snake, causing it to move ten squares up, a biscuit that can be picked up by the player and used to feed the snake the next time they face it, and the player does not have to go down.

SKILLS
Throughout the project, I have enhanced my design skills by designing the game's user interface while keeping in mind how the user will interact while playing the game. I also improved my software skills by working with Adobe XD for user interfaces and Adobe Photoshop alongside Adobe XD for icons.