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SNAKE AND LADDER

WEB GAME PROTOTYPE

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AIM

The aim of this project was to create an interactive prototype of a snake and ladder game to assist visualise how the game's interface feels from start to finish. This project was part of my first-year university project, in which I had to design the game's interface and then implement it in JAVA.

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FEATURES

The requirement for this project was to add two new features to the existing ones (snakes and ladders). The added feature includes a stick that may be used to scare the snake, causing it to move ten squares up, a biscuit that can be picked up by the player and used to feed the snake the next time they face it, and the player does not have to go down.

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SKILLS

Throughout the project, I have enhanced my design skills by designing the game's user interface while keeping in mind how the user will interact while playing the game. I also improved my software skills by working with Adobe XD for user interfaces and Adobe Photoshop alongside Adobe XD for icons.

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DOCUMENTS

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